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Note: when using Time Walk just for the slow make sure you wont need it for the next 20/17/15/13sec, since it has a HUGE cooldown for a blinkīacktrack Faceless Void's second skill is called backtrack, and it allows him to "dodge" incoming damage. Also, since it also slows attack speed by a wooping 44% for 3sec you can use it vs some lategame carries (like blink right where you are) so that you can destroy their attack speed and out dps them. It is usually used to initiate a fight (although not recomended), to escape for gangs early game, or to catch up to enemies. Also, it isn't meant to be spammed like Queen of Pain's Blink, due to hight mana cost as well as long cooldown. Keep in mind that it slows both attack speed and movement speed, and that it should be aimed like Morphling's Waveform, meaning you should point at the exact place you want to blink. It is a blink, whitch will slow all enemies near you by 25/30/35/40%. It'll do a lot to people who do not have a high defense.Īll of those have been far more useful in my games than most Faceless voids have been.Well, no one can play a hero w/out knowing his skills, right?
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The longer the fight goes on the more defense you lose. With Tidal, you'll stun everyone and it has a gigantic area effect.ĭazzle has a neat ulti which lowers the defense of any player over a long time. Zeus hit everyone and if he got refresher orb it can become quite the damage dealer. Hell even Zeus Ulti and Tidehunter ulti are better imo. I think the total damage is around 1300 or so.Īdding then in a normal Venomous Gale on some people and you got yourself a a team that's rapidly losing health and interest in staying in the fight. Very few heroes can counter this type of damage. Huge range, will put any mage type character on low enough HP for spells to kill them. Venomancer Poison Nova with Aghanim Scepter. What do u think guys, is there a stronger ulti than voids? (omnislah is a good ulti, but it is not usally as decisive in late game fights as cronospehere) Originally posted by SpiritCaster:I think Cronosphere is the strongest ulti in the game, but it is still balanced, if the enemy team is attentive enough to not get clustered. Quite an impressive and detailed exaplaination, it was a pleasure reading :).
FACELESS VOID DIO HOW TO
If you want to learn how to -play- them, there are dozens of guides. Later in the game he fufills the roll as a semi-carry, who is still item dependant but should be aiming to farm aggresively whilst making his presence known in teamfights and will tail off towards the late-game, but still remains useful for pushing due to his healing ward. He starts out able to kill his lane opponents with a well-coordinated support who has a stun as early as level /three/. Originally posted by Alistair DHC:Juggernaut is a early-game ganker, semi-carry and mid-game hero. If it's accelerated, he will proceed to win the game for your team late-game but this kind of dominance requires good instinct, farming practices and a good lane support. If his farm is crippled, he can't do crap. He starts off as a survivable hero with piss for damage, but gets incredibly powerful if he's given the space to obtain his items. Later in the game he fufills the roll as a semi-carry, who is still item dependant but should be aiming to farm aggresively whilst making his presence known in teamfights and will tail off towards the late-game, but still remains useful for pushing due to his healing ward.įaceless Void is a late-game hard carry and a late-game hero, but can do some damage in the mid game if his farm is good enough. Juggernaut is a early-game ganker, semi-carry and mid-game hero.
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